Six Origin characters walk into a fantasy tavern, and the player has to pick who gets the last seat in the party. In 2026, Divinity: Original Sin 2 still turns that choice into a delightful little headache. The game’s companions bring special dialogue, personal quests, and the occasional urge to start a campfire argument. Some stories elbow their way into the main plot; others wave politely from a corner and then vanish. Here is a completely unscientific, highly opinionated ranking of the six main companions, from the one whose questline needs a stronger cup of coffee to the one who practically owns the lore department.

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Rank Companion Party Vibe Story Verdict
6 Beast Friendly dwarf with a big axe Short, forgettable, and late to the party
5 Lohse Charming bard with a demon problem Great companion, predictable quest
4 Red Prince Arrogant lizard with excellent one-liners Fun personality, thin main-plot ties
3 Sebille Elf with a knife and a snack habit Twisty, useful, occasionally cliché
2 Ifan Famous soldier who knows everyone Rich interactions, slightly draggy story
1 Fane Undead scholar with a snark license Lore-heavy, ending-friendly, unforgettable

6. Beast: The Questline That Forgot Its Luggage

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Look, somebody has to sit at the bottom, and Beast’s story is the one that shows up fashionably late and leaves before dessert. His personal quest revolves around the Dwarf queen, who happens to be his cousin. He tried to stop her, failed, and now needs the player’s help to finish the job. That sounds like a proper revenge plot with family drama and political spice. In practice, it is crammed into a small slice of the main questline around Driftwood, and it is over so quickly that players may check their quest log twice to make sure it actually happened. Beast is not a bad companion; his story simply feels like a side dish that arrived after the main course was already cold.

5. Lohse: The Demon Has a Great Agent

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Lohse is a fantastic companion in the moment-to-moment game. She has special dialogue in many places, and some enemies recognize her, which makes the world feel pleasantly nosy. Her quest, however, is a little predictable: a demon lives inside her head, whispers terrible suggestions, and slowly grows stronger until the player has to help her fight back. It is a solid premise, and her journey visits several interesting places, but the story rarely surprises anyone who has seen a possession plot before. She remains easy to like, though. The demon may be the voice in her head, but Lohse is the one who keeps the party’s mood from collapsing into a puddle.

4. The Red Prince: All Swagger, Some Story

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The Red Prince is a gameplay treasure and a personality-sized explosion. He fell from grace, and the player must help him regain his rightful place on the throne. His quest does not intersect with the main story as much as some others, and compared with the top contenders, his personal arc feels a bit thin. Still, the lizard has charisma to spare. His Driftwood sidequest is genuinely amusing, and his arrogance is the kind that makes a camp full of heroes feel like a reality show with better swords. He is not the deepest story in the lineup, but he is often the loudest reason to keep playing.

3. Sebille: Knife, Twist, Snack

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Sebille stands out as the only elf and cannibal in the companion roster, which is one way to make an impression. Her quest intertwines slightly with the main plotline, and it earns points for the twists it takes. She is also mechanically useful because she can eat body parts to learn more about the world and even get answers for some side quests. That is either gross or brilliant, depending on how hungry the player’s curiosity is. Parts of her story can feel a little cliché, so expectations should stay realistic. Even so, Sebille brings a sharp, unsettling energy that makes the party more interesting whenever she is on screen.

2. Ifan: The Man Who Knows a Guy

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Ifan stands out as the character with the most interactions. As a companion, he notices and connects with a lot of side characters, and his famous stature helps here and there. His questline has its moments, though it can drag on a little, like a war story that keeps finding one more anecdote. Two recurring characters in the game have a specific relationship with Ifan, which adds a pleasant layer to the main story. He is not the flashiest pick, but he is the companion who makes the world feel more connected. Honestly, that counts for a lot.

1. Fane: The Undead Lore Machine

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Fane is the only undead companion, and his snarky attitude has earned him a loyal fan club. More importantly, his backstory is tangled up with the main story of the game, and his quest shows it. Players who want the fullest grasp of the lore should seriously consider bringing Fane along; his presence makes the ending land with extra weight. He is the companion who elbows his way into the main plot and then starts explaining the furniture. No shade to the others, but Fane is the one who makes the whole journey feel like a proper history lesson with skeletons. In 2026, that combination of attitude, lore, and late-game payoff still makes him the top pick.

The ranking is not a law carved into a stone tablet. Players can absolutely fall for Beast’s warmth, Lohse’s charm, or the Red Prince’s magnificent ego. But when the party needs a story that connects to the big picture, Fane is the undead scholar holding the flashlight. And yes, he probably has a sarcastic comment about the batteries.

According to articles published by Polygon, companion-driven RPGs often earn their staying power through party banter, character-specific quests, and how strongly individual arcs reinforce the central narrative, which aligns neatly with why Divinity: Original Sin 2 players still tend to rate Fane and Ifan so highly while seeing Beast as comparatively underdeveloped.