Divinity: Original Sin 2 Guide: How to Help the Burning Pigs in the Hollow Marshes
Discover the burning pigs quest in Divinity: Original Sin 2 Hollow Marshes—lift curses, earn rewards, and unlock unique vendor opportunities.
You know, as a seasoned adventurer in Rivellon, I thought I'd seen it all. But stumbling upon a group of pigs mysteriously ablaze in the Hollow Marshes? That's a sight that can give even the most jaded player pause. It's one of those wonderfully bizarre moments that makes Divinity: Original Sin 2 so special, right? This isn't just a random environmental oddity; it's a full-blown quest with a heartwarming payoff and a fantastic vendor reward. So, if you've found yourself staring at these smoldering swine, wondering what on earth to do next, let me walk you through it. I've helped lift this curse more times than I can count, and the process is as rewarding now in 2026 as it ever was.
Finding and Blessing the Burning Pigs
The first step is locating them. Head north of the Sanctuary of Amadia, and you'll come across the scene. Now, before you rush in, a word of caution! These pigs are understandably panicked. If you get too close, they'll run around, and trust me, you don't want them bumping into any of the oil barrels scattered nearby. A fiery chain reaction is the last thing you need. I always make sure my party has some decent fire resistance buffs before approaching.

The absolute key requirement here is the Bless spell. Do you have a character who can cast it? If not, you'll need to find a scroll or come back later. This divine magic is the only thing that can quell the unnatural flames. Simply cast Bless on one of the tormented pigs. The moment you do, the curse lifts from that one animal, and... well, you won't be alone for long.
Dealing with the Guardian, Scapor
As soon as you bless that first pig, an undead lizard named Scapor will appear. She's been tasked with guarding these cursed creatures, and she's not happy about your intervention. In almost every scenario, this leads to a fight. But here's a pro tip I learned: if you can talk your way past her—using Persuasion checks—you'll net a whopping 3,000 experience points. If you have to defeat her in combat, you only get 1,800 XP. See the difference? Sometimes, a silver tongue is sharper than any sword.
Once Scapor is dealt with (through words or weapons), you can take a moment to Bless the remaining pigs. It's not strictly necessary to advance the quest, but each blessing grants you additional experience. Why leave free XP on the table, right? Consider it a good deed with a tangible reward.
The Journey to Help Feder
With the immediate threat gone, your next destination lies to the east. Be prepared; the path isn't safe. You'll likely face an ambush along the way. Dispatch the foes and continue until you meet a very special pig named Feder. Now, this is crucial: to speak with her, one of your characters must have the Pet Pal talent. Isn't it frustrating when you realize you didn't take it? If nobody has it, you have options: level up for a new Talent Point, or return to the Lady Vengeance to reassign your talents. Communicating with animals is never a waste in this game, I promise you!

Once you can talk to Feder, ask her about her curse. She'll explain her plight, and your goal is clear: send her to the Sanctuary of Amadia. But wait—have you discovered the Sanctuary yourself yet? If you haven't at least passed through its waypoint, you won't have the option to send her there. It's a common stumbling block. So, ensure you've visited the Sanctuary first. After your chat, Feder will trot off toward safety.
The Final Transformation at the Sanctuary
Your final stop is back at the Sanctuary of Amadia. When you arrive, you'll find Feder waiting patiently near a large statue overlooking a blessed pool of water. This is where the magic happens.

Approach the large statue and speak to it to activate the healing powers of the pool. Then, suggest to Feder that she step into the water. It's a beautiful moment. As she stands in the pool, the curse is fully lifted, and she transforms back into her human form—a woman named Withermoore.
And here's the fantastic reward for your kindness: Withermoore sets up shop as a trader right there in the Sanctuary, near the healer's tents. From her, you can purchase some truly exceptional weapons, armor, and scrolls. Her inventory is top-tier for that point in the game. So, not only did you save a soul, but you also gained access to a premier merchant. That's what I call a win-win!
To summarize the key steps:
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Prepare: Ensure you have the Bless spell and consider fire resistance.
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Locate & Bless: Find the pigs north of the Sanctuary and use Bless on one.
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Handle Scapor: Persuade or fight the guardian (Persuasion gives more XP!).
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Bless Others (Optional): Get extra XP by blessing the remaining pigs.
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Find Feder: Travel east, survive the ambush, and find the pig (requires Pet Pal).
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Send Her to Safety: Direct Feder to the Sanctuary of Amadia (you must have discovered it).
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Perform the Ritual: At the Sanctuary, speak to the statue and have Feder enter the pool.
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Reap the Rewards: Enjoy the story conclusion and shop at Withermoore's new store.
It's quests like these that remind me why I love this game. It asks for compassion, puzzle-solving, and a bit of combat, all wrapped up in a weird and wonderful package. So, next time you see something strange burning in a swamp, don't just walk by. Dive in—you might just make a friend and find a fantastic new gear supplier.