Larian Studios Confirms Future Return to Divinity Universe After Baldur's Gate 3, But Fans Must Wait
Divinity fans rejoice as Larian Studios confirms a return to Rivellon, promising a thrilling sequel after their success with Baldur's Gate 3.
The world of Rivellon hasn't been forgotten. While the halls of Larian Studios are currently echoing with the clatter of dice and the final polish for Baldur's Gate 3, a quiet promise hangs in the air—a promise of return. In a recent conversation, the studio's founder, Swen Vincke, offered a beacon of hope to fans of the critically adored Divinity series, confirming that the developer is "definitely gonna get back there at some point." It's the kind of news that makes you lean back in your chair with a satisfied sigh, knowing your favorite fantasy worlds are in good hands, even if they're taking a well-deserved coffee break.

For Larian, the journey from the vibrant, source-fueled chaos of Divinity: Original Sin 2 to the storied, Dungeons & Dragons epic of Baldur's Gate 3 has been a monumental one. That earlier title wasn't just a game; it was a statement. It shouted from the rooftops that deep, tactical, and wildly reactive CRPGs weren't just alive—they could be genre-defining. It's the very reason Larian was handed the keys to the Baldur's Gate franchise, a fit that, frankly, feels like it was written in the stars (or perhaps a particularly clever game of Gods-chess). The hype for Baldur's Gate 3 is a living thing, pulsing through the community as its release draws near, having already conquered Steam's top sellers list sight unseen. Talk about making an entrance!
But let's be real for a second—Vincke made it clear this return to Divinity is not a "soon" thing. After the herculean effort of bringing Baldur's Gate 3 to life, the team plans to... breathe. Imagine that! "We will take a break to refresh ourselves creatively," Vincke stated. Considering the studio has been running a non-stop marathon since Original Sin 2 launched, this isn't a vacation; it's a necessity. You can't pour from an empty cup, even if that cup usually contains magical potions and intricate game code. This creative recharge is what will ensure that when Larian does return to Rivellon, they'll do so with the same revolutionary spark that made us fall in love with it in the first place.

So, what's a fan to do in the meantime? Well, it's not like we're being left in a content desert. Far from it. Baldur's Gate 3 itself is shaping up to be an absolute feast, with the studio famously crafting over 17,000 ending variations. Let that number sink in. That's not just replayability; that's a lifetime of stories waiting to be told, choices waiting to be regretted (or celebrated). It's Larian's way of saying, "Here, this should keep you busy while we dream up new ways for you to talk to squirrels and set everything on fire in our next project."
And let's not put the old gem on the shelf just yet. Divinity: Original Sin 2 remains a masterclass in RPG design. For new players, it's a vast, untamed world full of possibility. For returning veterans, it's a playground kept fresh by a dedicated modding community. The cancellation of Divinity: Fallen Heroes a while back left a scar, but this confirmation is the healing balm. The series will rise again, and its legacy is secure.
What This Means for the CRPG Landscape:
| Aspect | Current Status (2026) | Future Implication |
|---|---|---|
| Larian's Focus | Post-launch support & break after BG3 | Creative renewal for next Divinity |
| Fan Content | Thriving DOS2 mods & massive BG3 endings | Sustained community engagement for years |
| Industry Standard | Larian sets the bar for narrative depth & reactivity | Future Divinity will likely push boundaries even further |
In the end, the message from Larian is one of passion tempered by wisdom. They love Divinity as much as we do. They're just making sure that when they finally come home to it, they bring their absolute best. So, we wait. We'll explore every nook of Faerûn in Baldur's Gate 3, we'll revisit Fort Joy with new mods, and we'll hold onto that quiet promise. The sequel is coming. Just don't ask "when?"—some things are worth the wait. 😉