Ah, the 'Powerful Awakening' quest in Divinity: Original Sin 2. Remember that one? The one where the game basically says, 'Hey, you want to be a real sourcerer? Go find some teachers, and good luck figuring out which ones won't eat your soul as payment!' As a professional adventurer (and occasional loot goblin), I embarked on this delightful scavenger hunt for Source Masters. Let me tell you, it's less like finding wise mentors and more like speed-dating the most morally ambiguous cast of characters this side of Rivellon. You need to learn from at least two of them to earn those precious Source Points. But here's the kicker—they all want something in return. Sometimes it's a favor, sometimes it's your soul's equivalent of a first-born child. So, grab a drink and let me regale you with my misadventures trying to get an education from these seven... 'individuals'.

The Cast of Questionable Characters

Where do you even find people willing to teach you to harness the power of the void? Scattered across the map in the most inconvenient places, of course! Let's meet the lineup.

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Just your typical study group: a witch, an elf, and an assassin. What could go wrong?

1. The Advocate: Your Friendly Neighborhood Demon

First up, we have The Advocate. Found him lounging on Bloodmoon Island, because where else would a level 16 demonic lizard hang out? This guy isn't just evil; he's the kind of evil that probably has a subscription to 'Tyrant Monthly'. His teaching fee? Simple! Just annihilate all the Black Ring forces near the Ancestor Tree. You know, commit genocide for academic credit. Classic.

  • Location: Bloodmoon Island (West).

  • Price: A small-scale massacre.

  • Reward: One Source Mastery point. Or, if you're already full, a random Source Skillbook. I got 'Tea Party with Voidwoken'. Not useful, but thematic!

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2. Almira: Love and Kisses (Literally)

Next, in Paradise Down, I found Almira, a level 15 succubus and sorceress. She usually sells spellbooks, but for a Source Point, she offers a more... intimate curriculum. Help her with her lover's dilemma in the Unlikely Lovers quest, and she'll teach you with a kiss. That's right. My source power advancement was literally sealed with a smooch from a demon. My character still blushes thinking about it. Was it worth it? Absolutely. Was it ethical? Let's not ask.

  • Location: Paradise Downs.

  • Price: Playing relationship counselor for a succubus.

  • Reward: A Source Point (and possibly a new crush).

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3. Hannag: The High Cost of Education

In the Cloisterwood, Hannag the witch agreed to teach me... but only if I rescued her apprentice. Fair enough, right? Ah, but the fine print! She demanded I give up my Pet Pal talent—my ability to talk to animals! She wanted to strip me of my conversations with squirrels and slugs! The audacity! Pro-tip for any new players in 2026: get her training before you take the Pet Pal talent. That way, you can cheat the system and keep both. I, of course, learned this the hard way. Goodbye, Mr. Snuffles the warhound. 😢

  • Location: Cloisterwood, Reaper's Coast.

  • Price: A rescue mission + your ability to chat with wildlife.

  • Reward: A Source Point (and animal-related loneliness).

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4. Jahan: The Demon Hunter's Final Exam

Also in Cloisterwood is Jahan, the demon hunter. His lesson plan is straightforward: pass his final exam by killing another Source Master—specifically, The Advocate. So, to learn from one master, you must potentially kill another. The academic politics in this game are brutal! If you already have your Source Points by the time you see him, he gives you the Summon Inner Demon skillbook instead. Some say it's better than the point. I say, why not have both? (Spoiler: you usually can't.)

  • Location: Cloisterwood, Reaper's Coast.

  • Price: Becoming a hired assassin for homework.

  • Reward: A Source Point or an awesome skillbook.

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5. Mordus: The Cowardly Professor

Deep in Wrecker's Cave lurks Mordus, a level 12 coward with a knack for Source Vampirism. You fight him, you beat him, and then he whimpers, 'Don't kill me, and I'll teach you!' His teaching method? Making you eat a Voidwoken Heart. Tastes like chicken, if chicken screamed with the voices of the damned. You can take his gross snack, get the point, and then kill him anyway. Hey, he didn't specify how long after the lesson you had to spare him. A loophole!

  • Location: Wrecker's Cave, Reaper's Coast.

  • Price: Not murdering someone immediately after defeating them. And eating questionable offal.

  • Reward: A Source Point (and possible indigestion).

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6. Ryker: The Bureaucratic Assassin

In the Stonegarden Mansion, you'll find Ryker, an assassin with paperwork. He wants you to complete A Generally Bad Offer—I mean, A Generally Good Offer—by fetching a tablet from the Blackpits. The hilarious part? Another Source Master, Almira, wants the exact same tablet! It's like two professors assigning the same rare book for a term paper. The optimal, albeit treacherous, solution?

  1. Agree to help Ryker.

  2. Get the tablet.

  3. Let him teach you/give you the skillbook.

  4. Refuse to hand over the tablet.

  5. Watch him get mad, kill him in self-defense, and then take the tablet to Almira for her reward.

Two birds, one stone tablet! Academic efficiency!

  • Location: Stonegarden Mansion, Reaper's Coast.

  • Price: A fetch quest, followed by some light betrayal.

  • Reward: A Source Point or skillbook, plus Almira's gratitude.

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7. Saheila: The Elusive Elf

Finally, there's Saheila. She's like that professor who holds office hours in three different buildings across campus. You first meet her in Fort Joy, then at the Abandoned Sawmill in Reaper's Coast, and finally in Arx. To earn her tutelage, you need to complete her questline (The Elven Seer and Burial Rites). She's arguably the most 'good-aligned' of the bunch, which in this game means she only asks you to solve deep racial and spiritual crises instead of committing murder. How refreshing!

  • Location: Multiple (Fort Joy, Reaper's Coast, Arx).

  • Price: Completing a long, involved quest chain about elven lore.

  • Reward: A Source Point and the feeling of being a decent person.

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My Personal Curriculum Vitae (How I Did It)

So, who did I, a pragmatic (read: greedy) hero, choose? Here was my master plan, perfected over many, many savescums:

Source Master Task Required Moral Cost My Verdict
The Advocate Massacre the Black Ring 😈 High Too evil, even for me. Pass.
Almira Succubus couples therapy 😉 Medium A kiss is a small price for power! YES.
Hannag Rescue + Pet Pal Talent 🐾 Medium-High Lost my dog-talk privileges. Regretted it instantly. YES.
Jahan Kill The Advocate ⚔️ Medium I needed someone to do the dirty work anyway. YES.
Mordus Spare him, eat a heart 🤢 Low Free lesson after a fight? Tasty snack? YES.
Ryker Fetch quest & betray 🗡️ Low (for me) Double-dipped rewards. Academic fraud at its finest. YES.
Saheila Long elven quests 🙂 Low The 'good' choice. Saved her for last. YES.

In the end, I went with the Almira & Hannag combo first for the points, then did Ryker's betrayal trick for the skillbook, and later helped Saheila to cleanse my karma. I left The Advocate as a target for Jahan's quest. Efficiency, people!

Final Thoughts for Fellow Godwoken in 2026

Looking back, the 'Powerful Awakening' quest is a masterclass in RPG choice. There is no 'right' answer, only a series of increasingly dubious bargains. Do you make a deal with a demon? Betray an assassin? Give up your friends (the animal ones)? The beauty is that it's all up to you and the kind of legendary weirdo you want to be. My advice? Save often, embrace the chaos, and never trust a teacher who asks for your soul on the first day of class. Unless they're a really good kisser. Now, if you'll excuse me, I have a date with a Voidwoken. Don't ask.